Posted September 29, 2013. As an absolute statement, that's not true. Mods Slot: Aim, Endurance, Power where Aim is higher than Endurance. The modification tables were similar in that they added to the RP experience but were a pain if you wanted to modify your items in the field when you get a great loot drop or reward. A hilt is an item modification and the primary component of custom quality lightsabers. If you want to switch into your new outfit, just double click on the tab that you want to wear, which in this case is tab 1. They are called comms/crystals vendors they sell 208 (Basic Data Crystals), 216 (Glowing Data Crystals) and 220 (Radiant Data. SWTOR Game Update 7. 3. Additionally, it removes. Once merely a hub for civilian traffic within Republic borders, it has become increasingly strategically important since the return of. The item's durability is represented by a numerical value, and if it reaches zero, the item is ineffective until repaired. You will find everything you need. List of all Color Crystal type items from our SWTOR Database. 1, these mods are not “the best in the game”. That completes that mission. ” More importantly, making item modifications for your alts while you level is not cost-prohibitive, though green mods being available for credits certainly makes crafting for alts unnecessary. SWTOR Playing Update 7. 0. Activate the Lore Object to Learn about Modification. I've done full 228-everywhere almost exclusively by crafting. SWTOR Game Update 7. The modifications in the item determine it's rating. Hyde will offer players 4 missions that will open up access to purchase mods. . So I've heard a lot of talk here about getting an orange piece of armor and wearing it until level cap by continuously upgrading the mods and enhancements. The determining mod for weapons base damage are either the hilt, or the barrel depending on if its a gun or a saber/sword. This way, you can put them onto some other customizable gear, to keep a certain unique look, while keeping similar stats. We have news and guides as well. They're pretty much pointless anyway aren't they, u can mod an item with ctrl + right click. 2 today that goes over how to efficiently get 336. Complete list of all SWTOR 7. One major difference is in the orientation of the quadrants. If you want to craft armor mods, you want to chose Cybertech as your crafting profession. Schematic source The. 06:00 Overcharged Weapon Tuning. 3! Rogue Agent and Desert Weapons Master Armor Set, CP-2 Bryar Pistol, Hermit’s Vigil Pistol, Darth Nul’s Lightsaber, Kuat Vigilance Mount, MSM Turbocharged Jetpack, Mandalorian Heavy. Crafting at level 80 is fairly sparse, with end-game gear coming from playing the game rather than from crafting. Star Wars: The Old Republic is one of the largest Star Wars games in existance – there is literally thousands of things you can do, see and collect in the game. For instance, going from level 8 to 9 takes 15,000 experience points, while 49 to 50 takes near 450,000. To check your equipment’s durability, hover over the item. 1a. Weapons Armor Item Modifications Cartel Market Items Light Armor Medium Armor Heavy Armor Adaptive Armor Shields Lightsaber Blaster Pistol Blaster Rifle Double-Bladed Lightsaber Assault Cannon Sniper Rifle. Newly Planned 7. Mod Sign in to edit A mod is an item modification and can be applied to a. Make a bunch of 330 gear. This is a travel hub for Tython, Ord Mantell, and Coruscant. Orange gear is fully modable, purple gear is partially modable, blue, green, and white are not (crafting crit-green/blue gear being an exception with a special mod slot). 0, Mods all have Defense (Tanks) or Power (DPS. Majestic_Jazz. In SWToR, like in most MMO, currency is regularly generated by the game, out of thin air. It costs about 2. Also included in this guide is ampere advocated Stat Section. Item modifications can be bought from vendors near the hub of each planet, or on the Imperial Fleet. Fixed the visuals of the following crystals on the Cartel Market under “Items Modifications” so they are. New Cartel Market items in 7. With onslaught came a change where modifiable gear are blue and will change color depending on the mos, if you put a blue armoring will remain blue, if you put a purple will turn to purple and if you put a gold (legendary) it will change to that color. Interactive map of Nar Shaddaa for Star Wars: The Old Republic with locations, and descriptions for items, characters, easter eggs and other game content, including Datacrons, Sites: Empire. The Item Modification Station deco is part of the Ultimate Cartel PackUtility Bundle, a set of decorations that you can buy directly from the Cartel Market with Cartel Coins. You should have several Planetary Commendation Badges by now (hit I for inventory, and check your currency tab). Then find the item modification station in [4] and read the sign next to it. Planet: Tython. Below is a detailed breakdown: Grade 1: Level 10-16: 0-80. 1 BioWare added two vendors on the Fleet that offer you item modifications of higher tiers. 1 BioWare added two vendors on the Fleet that offer you item modifications of higher tiers. Alot of people are confused by adaptive armor and the way item modification works so I made a video to explain how it actually works. The database is the heart of TORCommunity, originally created in 2015 as the result of a Kickstarter campaign. You can pick the best items for your character from here. Posted June 8, 2012. The modification station is not the lore item. 0, we have new discipline skill tree choices, and the options you have to pick from are structured in a similar way to tacticals where you have to choose to buff either single-target or AoE damage. So you must first have the item in your inventory. One of the major letdowns with Game Update 7. Tank (ranged) absorb>shield>defence. This guide gets updated when BioWare introduces any changes that affect. Ship Item Modification Station. 3. Check out the dedicated guide to learn which mods to buy from Hyde and Zeek . Mission Giver: N/A - Automatically starts when you gain your weapon in your class story. Edited May 31, 2013 by OwenP. All decorations from the cartel market, including the Item Modification Station deco, can usually be found on the Galactic Trade Network (GTN. News Date: July 29, 2022 Patch: 7. UPDATE: New features to the game including customizing augments. SWTOR Gearing from Slot-able/Moddable Items. Hand in for hyde and zeek quest 330 prototype to unlock item modifications. Edited December 24, 2011 by Vodalus. Level 8, Or 10 Vendor I Don't Remember! Item Modification is a level 8 mission available to Sith Inquisitors and Sith Warriors. The biggest problem with the way the system worked in beta was that 95% of all uncommon drops you got, were item modification pieces. As noted above, you need gear with open modification slots (which Augmentation kits don't add) in order to add modifications. English. Posted August 9, 2022 (edited) Hi players! As you saw with 7. All decorations from the cartel market, including the Item Modification Station deco, can usually be found on the Galactic Trade Network (GTN. . This guide will go through all the ways to get materials for Cybertech in Star Wars: The Old Republic, and a list of every Cybertech craI went to fleet with one of my characters to sell some items on the GTN and noticed, with the reorganization of the station to accommodate the Strongholds vendors, that all of the Item Modification Tables that used to be there are gone. . Level 80 Crafting Guides. the views and content expressed on this website are written by individuals and do not necessarily reflect the views of game rush, llc. SWTOR Biochem Crafting Guide (level 75 Medpacs, Stims, Adrenals) SWTOR Augments Guide (level 75 Augments) Tactical Items Guide in SWTOR (crafted section) List of all Item Modifications type items from our SWTOR Database. 3 Class Changes. With Game. Everyone has seen an item mod station, but there are those few slow people who don't know that you can get the same thing done better somewhere (read: anywhere) else. This costs credits, so don't do it unless you have. )In Star Wars The Old Republic there are two generally different ways to alter your character’s visual appearance. SWTOR Augments Guide. Game. In the supplies section, you can find a renown vendor that sells Unknown gears for Tech Frag, next to the room of the 75 set and tactical vendors. In this episode your high-level characters will be introduced to the Tion Hegemony, journeying to the world of Kaon for the first time in Flashpoint: Kaon Under Siege. There should be a lot 65 mod vendor because they should have the strongest gear. The crafting can be confusing sometimes so here is what I know and hope it helps. The Rules of Conduct are guidelines that apply to conduct and behavior on the Star Wars: The Old Republic website, product and service (“Service”). 3. 9MB ; 9-- View mod page;. In the Onslaught expansion, even the best level 75 items in the game can be crafted through a long path of reverse engineering schematics from the trainer. When your toon gains access to a second Combat. 1 Level 80 Item Modifications Guide. This allows for most players to stick with the same couple lightsabers throughout their entire playthrough, as the upgrades will help them keep level with their enemies. Read the sign next to it and you'll obtain a Codex entry - Game Rules: Item Modifications - worth 45 XP, and also a weapon modification and 885 XP. Star Wars: The Old Republic has 6 different crafting skills you can choose from: Armormech, Artifice, Armstech, Synthweaving, Cybertech and Biochem. When i go to the table and try to add modifications to an item that does not have a modification on it the window in blank but if I loot an item that has modification and use it on a table the windows seems fine. To check your equipment’s durability, hover over the item. She's got it all. A mod vendor would solve the problem right away. Forums. all data accessible on this site is intended for star wars™: the old republic™ fansites only and may not be used in any other application. This is an extensive player-made list of all the interesting activities, achievements and rare items you can earn in the game. To lessen RNG, have different flavors of a mod/enhancement/armor so people can pick and. Ultimate SWTOR Beginners Guide to aid you from character creation, through your first steps all the way to reaching level cap and EndGame! The guide is up-to-date for Patch 7. While reaching 306 is no trivial matter, there is a silver lining to this all - it's only hard the first time. See Matthew Read's answer. Note: All pieces of gear will give the Endurance stat, so it is not listed in the table below. It is obtained on Korriban, and is part of the class story line of both classes. Activate the Lore Object to Learn about Modification. Posted April 13, 2014. Re-using Item Modifications. I have 2 things to do. News. Does anybody else agree that your ship's crafting table should act as an item modification station?. Just keep the gear within 5-7 levels of your current level (or update every 100 comms should be okay). They wouldn't be so useless if the devs offered a price discount update on 'yanking out' or extracting item modifications as an incentive to use the modifaction station tables - and / or for transforming a cool looking lower level premium green or prototype blue gear piece into an orange or purple. You need 14 level 8 (soon to be level 9) augment kits to augment all of your gear. Short answer: no. Done. 1 News Source. You can also take it to an Item Modification Station. I don't want to run an unholy number of dailies and flashpoints to gear them all up, either. General Discussion. The 3 slots on orange items are: Armoring, Hilt or Barrel: this slot sets the item level and power of of item and has some stats thrown in. now they don't have to delete all those useless assets, and they've lowered a credit sink -somewhat- for the players crying about the slicing nerf. 0 CHANGES] purchased with commendations, or obtained as mission rewards. Since I am not high level yet, I cannot confirm this however. Items that are modifiable can be identified by having the text CTRL + right-click to modify at the bottom of their tooltip. Posted September 29, 2013. Every moddable chest piece from lvl 30 to 50 from synthweaving for med armor looks exactly the same coming in the various colors of dirt. When you roll over the mod, if it says something like "hands" towards the top then that means that it is restricted to only gear of that slot. Planet: Tython. 0. 1. Map Coordinates: N/A - Look at map for radius circle. Or if that's not the case, make sure you have the item modification window open by CTRL + right clicking your weapon, then move the crystal. Go to the item modification station (near the medical droid station across from the Jedi Temple, IIRC). Item Modifications (328 & 330) Item Modifications are now available at Item Rating 328 and 330. As of right now there is no way for a player who isn't involved in Ops in some way (storymode or otherwise) to reliably get the currency or item pieces necessary to finish the last modification mission with Hyde and Zeek. Our if you have lots of tech fragments you can buy unidentified armorings, mods, and enhancements from the SoW vendor on the fleet. Game Update 7. Hand in for hyde and zeek quest 330 prototype to unlock item modifications. 0”. This information should be in the details of the mission. While finishing the quests on any planets you will receive planet commendations as a quest rewards or monsters' drop. Then take a look at what items they have for sale. This video covers how to modify a piece of gear you like (if its modable) and where to do it at. For some reason, I can't reverse engineer 22mod…If a piece of gear is customizable (Orange, or purple with mods in it, or certain level 55+ armor pieces, or droid armor from quest rewards) you simply Shift +Right click it. That completes that mission. 0 Guide (Healing,. Item Modification Station is a Legacy ship unlock which unlocks an item modification station on the starship of every member of the player's Legacy. 3 Low-Level Gearing Guide Are you not level 80 yet? Here’s some ways to get gear! If you are currently in the process of leveling, you should know that you don’t really need to worry about gearing as you are levelling. Star Wars The Old Republic. Game Update 7. If you're leveling it doesn't matter much. . Only Custom quality items (the ones with orange names) are moddable. 05:40 Lightning Weapon Tuning. Activate the Lore Object to Learn about Modification. Star Wars: The Old Republic is moving from Bioware to Broadsword! 7. 438. rip the item modifications out of the BoL piece (yes that means two removal charges per item modification)They became obsolete in late beta. the mod stations are not needed they just havent been removed yet. Bike Shops With Payment Plans. ) that have been transferred through Legacy gear and removed from being housed in an. 7. English. It can be produced by characters trained in the Armormech, Armstech, or Synthweaving Crew Skills. It's supposed to be coming in 7. 3 you'll be able to add augment slots to gear, relics, etc. With SWTOR 7. It is earned on the planets Hutta, Korriban, Ord Mantell, and Tython, and provides a brief synopsis of the game's Item modification system. So I have a newbie question about Item Modification tables. Indeed, most items cannot be modded. So Number 1 on the Republic Map is at the top, but is at the bottom on the Imperial Map. Updated November 11, 2023. Item Modification is a level 8 mission available to Jedi Consulars and Jedi Knights. Armoring/Barrel Slot: Aim and Endurance where Aim is higher than Endurance. * Both of the above at the same time. Modifications See also Armoring Augment Barrel Color crystal Enhancement Hilt Categories Newly Planned 7. The official SWTOR are not too friendly with images and this guide will contain alot of them, I recommend to read this guide at my blog as well if you want see the images uninterrupted. 0 EndGame Gear Calculator for Level 75. Go to topic listing. View data for the Item Modification SWTOR Mission. Level 80 Crafting Guides. But you need 14 armorings, 16-17 mods, and 12-13 enhancements (more or less), once again depending on how your character and companion are equipped. Teleport to Quick Travel Point (Jedi Temple) and find the item modification station in [8]. With additional crafting changes made in update 6. So, the last resort: asking. com by Kal from TodayinTOR. Since Legacy gear was first released, some of the items I've stored on these characters are higher-level item modifications (hilts, armorings, mods, etc. The determining mod for armor value, is only the Armoring mod. . Those aren't actually necessary anymore; just ctrl + right click an item to open the mod screen. 3; New Cartel Market items in 7. Miscellaneous ; By JaracSkolia; 1. So I had an idea. some complain that the worlds are empty. 0. Artifice – ; Artifice is the delicate skill of constructing lightsaber modifications, enhancements, generators and focii. Cartel Packs,. This was added at the end of the beta, which to me makes tables completely useless. Every other slot just adds whatever stat values the mod put into it hold. Members. Hold the Ctrl key and right-click on the icon for the item. For almost the entirety of SWTOR’s history, fighting trash wasn’t fun because the combat system didn’t support it. Mods can be used as a general term for modification parts. Hilts can be crafted with the Artifice Crew Skill, purchased with commendations, or obtained as mission rewards. 7. Rail Closing for Low-Floor Station Modification – Sacramento. Hi, I haven't played for maybe a year or so. As an Assassin, your mainstat is Willpower. You should have had a moddable weapon as part of your starter world class story, and other moddable gear can be bought on Fleet from the <Adaptive Gear Vendor> (so-called because they sell. Mod vendors. Edited January 18, 2012 by BebeLeBozolevel 80 mods vendor. Here are the full patch notes:. Since you're only doing story, gear doesn't matter much, but you should still aim to have 100% accuracy (735 total), and. Grade 2: Level 16-24: 80-160. Posted June 8, 2012. SWTOR Game Update 7. This guide will cover the entire endgame gearing process from the perspective of someone who just hit level 80 based on the state of endgame gearing in 7. Updated November 18, 2023. Contained within is every bit of SWTOR data and information we could find in the game, including items, NPCs, missions, schematics, and more. Additionally, it removes the station requirement when modifying augmentation building. An Augment is a type of item modification; similar to armoring, mod, enhancement, barrel, and hilt. What has changed is that when you go to insert such an item into a piece of gear it goes in without prompting you to confirm. You need one to three hilts and barrels, depending on how your character and companion are equipped. it's not worth worrying about augments till level 55,it can. Star Wars: The Old Republic is moving from Bioware to Broadsword! 7. ago. Keep this always up to date with your current level by looking at the required level to use it as a gauge. Quest Name: Item Modification. Mod. Then simply drag the Weapon Tuning into the open. 3. You increase your item level and higher stuff will drop. Otherwise, just right click on the item you want to modify. 07:40 Technolith Matrix Tuning. Legacy of the Sith (7. The venerable Carrick Station is currently designated as the Republic Navy's primary rally point. Mission Giver: N/A - Automatically starts when you gain your weapon in your class story. You can also take it to an Item Modification Station. Category: Cartel Market Items. 2 ~Updated~ Gear paths and currency (not including item modification vendor) I've noticed a lot of people still don't know about the gear modification vendors and how to skip most of this complex and confusing gearing in Legacy of the Sith. Synthweavers can craft adaptive armor and item modifications such as armorings, augments, and augmentation kits. Suite 5. Moddable weapons and armour are called that because they are "modifiable", meaning you can fit modifiications (Armorings, Barrels, Hilts, Mods and in most cases Enhancements) to improve (or worsen) (or just change) their stats. Posted October 31, 2019. These are pure vanity items and do not modify the stats of your companions in any way. some complain that the worlds are empty. 0. 1, Bioware has added Level 80 items shifts by select Item Rating Tiers. Faction: Republic. This SWTOR guide will explain how to create a set of endgame gear using item modifications from Hyde and Zeek including optimal stats for every combat style and discipline in both PvE and PvP. With every new expansion in Star Wars The Old Republic comes changes to the gearing system. So if you have a crafting skill and two gathering. Enhancement. Legacy of the Sith. You used to be able to mod items by doing control + right click. On Alderaan, there is an "equipment mods" vendor, in addition to a mods vendor. There be stations available on the Fleet. . It is best paired with Scavenging (gathering) for basic materials and underworld trading (mission) for blue and purple ones. 3 Class Changes; Gearing Changes and Tips in Update 7. The Item Modification Stations are used to create in your gear Augment Slots via Augmentation Kits and then place Augments. 3 Endgame Gearing Guide. It can be created by player characters trained in the Armormech, Armstech, or Synthweaving Crew Skills. Items with modification slots can have their rating changed by putting in different mods. Rating 86 crystals item modifications require level 34 and are still slightly worse stat distribution: What would be a three item modification slot piece has stats of: 37 mastery, 48 endurance, 20 shield, 20 defense. This guide is an extension to the Ultimate SWTOR Beginners Guide for new players. Why solo builds are worth using in SWTOR. Posted January 24, 2015 (edited) On every post about MOD tables people say you dont need them but you need one to add Augments to your gear, or atleast the augment kits, right? Yes, you need them for installing augment kits. You complete a quest, you get 10k credits. Every other slot just adds whatever stat values the mod put into it hold. It is obtained on Hutta, and is part of the class story line of both classes. You'll need 7 or 8 armorings, 1 or 2 hilts or barrels, 9 mods, and 7 enhancements for a full set of modifiable gear, and Cybertech can cover both mods and enhancements. This feature requires the Item Modification Tables now. Go to topic listing. Custom items can be of any rarity starting with Uncommon all the way through Legendary. A video explaining the best possible ways I've found to get to 336 with swtor's 7. This. Game Update 7. hehe, maybe, maybe not. Pretty sure this existed in KOTOR, but it's been a long time. I have an orange lightsaber that I can upgrade; however, as a consular, all upgrades appropriate to my class add either +willpower and endurance or +endurance. Check out the dedicated guide to learn which mods to buy from Hyde and Zeek . Items Made: Heavy and Medium Armor, Barrel Modification. This SWTOR guide will explain how to create a set of endgame gear using item modifications from Hyde and Zeek including optimal stats for every combat style and discipline in both PvE and PvP. You can pick the best items for your character from here. Copy hires_patcher. Short answer: no. From my limited understanding of gearing modifications, though often its said not to worry too much until you min/max at top level but generally: DPS/Heals Power>crit>surge. This guide will explain the basics. Once you find Hyde and Zeek hiding away in the corner of the room, go through some dialogue to learn more about them and eventually tell them you are interested in their modifications. A complete guide to the Endgame gearing process in SWTOR Update 7. Also for augments you need an augment modification,nothing else will work. Item Modification is a level 8 mission available to Jedi Consulars and Jedi Knights. It should say that when you mouse over them, they are ingredients used to create color crystals, you create. An enhancement is an item modification and can be applied to an enhancement slot. The mod and enhancement gave me no trouble but the armoring would not be. As it turns out, SWTOR contains many QoL and convenience improvements as well as special, obtainable character abilities which are not readily apparent or easily discoverable to new players. There were A LOT of item modification pieces floating around. . The item mod station sums up this game perfectly. 2 that make getting th. You can also buy an Item Modification decoration and place in stronghold (GTN, or buy one Universal Prefab 1 and exchange to a stronghold vendor in that same section for the deco) There's also an Appearance Modification Station on fleet, in the Cartel Bazaar. The crafting table on your ship is for your companions, pretty sure your character can't use it. use this vendor to get adaptable gear, And Modable Main Hand Weapons And Off Hand Items. Combining two blue pieces with a purple enhancement gives you the same stats a purple item with the same rating. Cheers! Edited January 5, 2012 by ZebularBasically to the OP it's hard to answer your question about item rating and mods without knowing your current level and item rating, number of alts etc. Related: Star Wars: The Old Republic Comes To Steam Today, 9. Each modification costs 2 Common Data Crystals. Copy the . ) This function was removed, or radically nerfed, I believe. UPDATED for 7. which you can further customize with item modifications like armoring, mods, and enhancements. How do I start the quest to buy stuff from the level 80 vendor on the fleet? You need to be at least Item Rating 324 when you talk to them. Each basic class guide includes: An extremely basic 5-button rotation for every class. Item Modification is a level 8 mission available to Smugglers and Troopers. Also for augments you need an augment modification,nothing else will work. 1 of Star Wars™: The Old Republic – Rise of the Rakghouls. 3 Gearing Progression Changes Planned Class Changes for 7. 2 ~Updated~ Gear paths and currency (not including item modification vendor) r. Quest Name: Item Modification; Faction: Republic; Planet: Ord Mantell; Mission Type: Normal; Description: Learn about Item. If you already know you will be leveling classes that use the same stats or have companions that use the same stats, you can save the used armorings and hils/barrels (since they cost 7 [planet comms each) and send them to the next alt. pl to your game directory folder (not the override) and run hires_patcher. Item Modification is a level 8 mission available to Sith Inquisitors and Sith Warriors. 6. I have pieces of the tionese operation gear of item rating 322. By modifying an item, the player can upgrade the stats of an item and keep that item up-to-date. You can also craft your own modifications - Synthweaving makes Versatile Armorings, Artifice makes Hilts, and Cybertech makes Mods and Enhancements. There are some good ones out there that will go into detail, but you want to focus on getting Accuracy as close to 110% as possible without going over (1590 is the magic stat number) and Alacrity as close to 7. Activate the Lore Object to Learn about Modification [-145, -435] 885 XP Codex Entry: Item Modifications Item: Fortitude Enhancement. Increased the Power Ceiling, players can now obtain the following new Item Ratings:Updated January 18, 2023. 7. 20. There are three crafting crew skills that can create augments: Synthweaving, Armormech, and Armstech. You need one to three hilts and barrels, depending on how your character and companion are equipped. *OR*. 47+. You can also take it to an Item Modification Station. I have seen "mod" vendors on all planets, but they only sell a few mods. It represents something that was released well before it was ready. It's a square thing that looks like it is made of mesh. 7. You can then customise each piece how you want to, by filling it with. Advertisement Coins. com forum post by Bant that you can use to figure out your gear. Luckily, it did NOT bind any of these items to me so that I was able to list them on the GTN (as I've been doing for a couple years now) - but every. Gearing. You can buy it off the gtn. However, I have been able to fully modify Artifact items. Tunings are vanity/cosmetic items. Moddable gear is basically a “shell” with no base stats of its own. You also have a 30k price to add the augment kit to the gear. I did add an augmentation slot but that doesn't seem do it.